Trade a bright chip for a lure tool only when the dock is active.
Put the live choice in the middle.
Race Control uses one visible instruction at a time. Name the lane, place the token, let every crew see the consequence and only then move a boat. That keeps the fictional river readable even when the board is loud.
Run the module
First check the active signal. Second, choose whether to travel, cast or bank. Third, resolve the module in player order. Finish by returning used tools to their shared place so the next crew begins from a clean state.

Keep the score open.
The Derby is an imagined tabletop concept. There are no prizes, purchases or guaranteed outcomes; the mechanic only gives the next crew a practical decision.
Trophy Run
End the final cycle together, then score the route, the set and the trophy fish.
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